World Maths Day
OVERVIEW
About
In my previous role as a Graphics Manager, I had the opportunity to design the iPad app as well as managed all promotional work for the world's largest online education event, World Maths Day.
This app was specifically designed for millions of students in schools and homes around the world to compete in an exciting live 60 second races against one another; and to answer maths questions as fast and as accurately as possible.
Creative Fields: Tablet, Web
Created: January 2010
Project Duties on App
Conceptualised and illustrated navigation and overall app design to suit the desirability needs of Students
Collaborated with Programmer to meet creative requirements and work within technology guidelines
Leadership on Promotional Work
As a Graphics Manager, provided leadership to a team of Animators, and Graphic Designers in conceptualisation and development of:-
- Web design
- TV advertisement
- Print materials for Sales and Marketing
Goals
To manage the project and ensure accurate and timely implementation of design solutions; to monitor consistency in branding and quality; to mentor the graphics team.
Results
An app that Students loved as well as the successful delivery of all promotional work within a compressed timeline.
What I learned
- Given the chance to design this again, I would separate the various sections of login, results of levels and the hall of fame into 3 separate screens, so that it's less overwhelming for the younger age group of students.